#ifndef BASECOMPONENTS_H
#define BASECOMPONENTS_H
#include "StompedReality/Components/AABBComponent.h"
#include "StompedReality/Components/JointComponent.h"
#include "StompedReality/Components/PatchComponent.h"
#include "StompedReality/Components/PivotComponent.h"
#include "StompedReality/Components/RenderInfoComponent.h"
#endif // BASECOMPONENTS_H
